Dungeon Hack is a role-playing video game developed by DreamForge Intertainment and produced by Strategic Simulations, Inc. (SSI). It was first released for the DOS platform in 1993. MobyGames describes it as a "graphical version of Hack." Dungeon Hack is based in the Advanced Dungeons and Dragons world of Forgotten Realms. Combat with a goblin in Dungeon Hack. Dungeon Hack features a pseudo-3D game screen based on SSI's own Eye of the Beholder series. Like Rogue, dungeons are randomly generated whenever a new game is started. As a result, virtually no two dungeons generated by the game are identical. SSI claimed that billions of different games are possible. That said, players can play identical dungeons by sharing "dungeon seed" codes that are generated by the game.
Dungeon Hack uses the rules mechanics of AD&D 2nd Edition. Most notable about this game is the option to have "real character death", unlike other such graphical AD&D games (such as Pool of Radiance). When this option is turned on, restored saves are erased upon character death, just as with traditional roguelike games.
Dungeon Hack won Computer Game Review's "Most Replay Value of 1994" award.
The items that come with Dungeon Hack including the rulebook, data card, and four High Density floppy disks.
The game was reviewed in 1994 in Dragon #205 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 3 out of 5 stars.
↑ MobyGames, Dungeon Hack. http://www.mobygames.com/game/dungeon-hack. "Combine the gameplay ideas of Hack/Nethack with the Eye of the Beholder 3 game engine and you get a graphical version of Hack: Dungeon Hack."