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     Printing in Plastic: Build Your Own 3D Printer (Technology in Action)
Publisher: Apress
Author(s): Patrick Hood-Daniel, James Floyd Kelly

Printing in Plastic: Build Your Own 3D Printer is your gateway into the exciting world of personal fabrication. The ?printer? that you?ll build from this book is a personal fabricator capable of creating small parts and other objects from drops of molten plastic. Design a part using a modeling tool such as Google SketchUp. Then, watch while the fabricator head�sweeps back and forth and upwards, depositing�plastic in all the right places.�You can build anything from a replacement tab to hold a bookshelf in place, to a small art project, to a bashguard for your bicycle. If you can conceive it and design it, you can build it, and you?ll have fun doing it!

Printing in Plastic is aimed at creative people comfortable using power tools such as a table saw, circular saw, and drill press. Authors James Kelly and Patrick Hood-Daniel lead you through building a personal fabrication machine based upon a set of blueprints downloaded from their website.�Example projects get you started in designing and fabricating your own parts. Bring your handyman skills, and�apply patience during the build process. You too can be the proud owner of a personal fabricator?a three-dimensional printer.

  • Leads you through building a personal fabrication machine capable of creating small parts and objects from plastic
  • Provides example projects to get you started on the road to designing and fabricating your own parts
  • Provides an excellent parent/child, or small group project

What you?ll learn

  • How to assemble your own 3D printer
  • The ins and outs of�design software
  • How to design and produce three-dimensional parts made from plastic
  • How to replace small plastic parts in household objects
  • How to create art objects

Who this book is for

Printing in Plastic is aimed at creative people comfortable using power tools, such as a table saw, circular saw, drill press, and so forth. The book is aimed at those who want to create and fabricate tangible objects from plastic. Crafters, carpenters, electronics hobbyists, and others comfortable working with their hands will find the instructions easy to follow and the projects rewarding.

Table of Contents

  1. What to Expect
  2. Hardware and Tools
  3. Tips & Advice
  4. Cutting the Parts I
  5. Cutting the Parts II
  6. Advanced Cuts and Drilling I
  7. Advanced Cuts and Drilling II
  8. Advanced Cuts and Drilling III
  9. Advanced Cuts and Drilling IV
  10. Beginning Assembly
  11. Sub-Assembly Work
  12. Adding Structure
  13. Motors and Movement
  14. The Extruder
  15. The Filament Feeding Mechanism
  16. Mounting Electronics
  17. Final Assembly Check
  18. Software I
  19. Software II
  20. Trial Run I
  21. Trial Run II
  22. Self-Replication
  23. Troubleshooting

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     Arduino and Kinect Projects: Design, Build, Blow Their Minds
Publisher: Apress
Author(s): Enrique Ramos Melgar, Ciriaco Castro Diez

If you've done some Arduino tinkering and wondered how you could incorporate the Kinect?or the other way around?then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design?a language very similar to the Arduino language.

The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase�the huge range of possibilities that open up when Kinect and Arduino are combined.

  • Gesture-based Remote Control. Control devices and home appliances with hand gestures.�
  • Kinect-networked Puppet. Play with a physical puppet remotely using your whole body.�
  • Mood Lamps.�Build your own set of responsive, gesture controllable LED lamps.
  • Drawing Robot.�Control a drawing robot using a Kinect-based tangible table.�
  • Remote-controlled Vehicle.�Use your body gestures to control�a smart vehicle.
  • Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes.�
  • 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface.�
  • 360� Scanner. Build a turntable scanner and scan any object 360��using only one Kinect.�
  • Delta Robot.�Build and control your own�fast and accurate parallel robot.��

What you?ll learn

  • Arduino and Kinect basics
  • Interfacing Kinect and Arduino through Processing
  • Communicating: Serial and�communication over networks�
  • Interacting with the physical world: Sensors and actuators
  • Volumetric Scanning
  • Step-by-step instructions on a variety of Arduino/Kinect projects

Who this book is for

Intermediate to experienced gadget hackers who want to learn how to combine Arduino with Kinect, or who want inspiration for innovation.

Table of Contents

1. Arduino Basics
2. Kinect Basics
3. Interfacing Arduino and Kinect through Processing
4. Hello World: LED-me
5. Gesture-based Remote Control
6. Kinect-networked Puppet
7. Mood Lamps
8. Drawing Robot
9. Remote-controlled Vehicles
10.�Biometric Station�
11. 3D Modeling Interface
12. 360� Scanner
13. Delta Robot

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     Build Your Own CNC Machine (Technology in Action)
Publisher: Apress
Author(s): Patrick Hood-Daniel, James Floyd Kelly

Do you like to build things? Are you ever frustrated at having to compromise your designs to fit whatever parts happen to be available? Would you like to fabricate your own parts? Build Your Own CNC Machine is the book to get you started. CNC expert Patrick Hood-Daniel and best-selling author James Kelly team up to show you how to construct your very own CNC machine. Then they go on to show you how to use it, how to document your designs in computer-aided design (CAD)�programs, and how to output your designs as specifications and tool paths that feed into the CNC machine, controlling it as it builds whatever parts your imagination can dream up.

Don't be intimidated by abbreviations like CNC and terms like computer-aided design. Patrick and James have chosen a CNC-machine design that is simple to fabricate. You need only basic woodworking skills and a budget of perhaps $500 to $1,000 to spend on the wood, a router, and various other parts that you'll need. With some patience and some follow-through, you'll soon be up and running with a really fun machine that'll unleash your creativity and turn your imagination into physical reality.

  • The authors go on to show you how to test your machine, including configuring the software.
  • Provides links for learning how to design and mill whatever you can dream up
  • The perfect parent/child project that is also suitable for scouting groups, clubs, school shop classes, and other organizations that benefit from projects that foster skills development and teamwork
  • No unusual tools needed beyond a circular saw and what you likely already have in your home toolbox
  • Teaches you to design and mill your very own wooden and aluminum parts, toys, gadgets?whatever you can dream up

What you?ll learn

  • Build your very own CNC machine
  • Learn about linear movement and motion transmission

Who this book is for

Build Your Own CNC Machine is the perfect book for hobbyists who like to build and create using wood and metal. It's especially for those who have ever been foiled by lack of specific parts to help realize their creative designs. Build Your Own CNC Machine is also an excellent choice for organizations such as scouting and church groups, school shop classes, and so forth, as it provides an educational project of modest cost that all can work on together.

Table of Contents

  1. Your CNC Machine
  2. Hardware and Tools
  3. Tips and Advice
  4. Movement Using Rails
  5. Joining Methods
  6. The Electronics
  7. X-Axis, Part 1
  8. X-Axis, Part 2
  9. X-Axis, Part 3
  10. Y-Axis, Part 1
  11. Y-Axis, Part 2
  12. Y-Axis, Part 3
  13. Preparing for the Z-Axis
  14. Z-Axis, Part 1
  15. Z-Axis, Part 2
  16. Z-Axis, Part 3
  17. Mounting the Electronics
  18. Software and Testing
  19. Where to Go from Here

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     Julie's Gift: Memories of London
Publisher:, Inc.
Author(s): Kevin Kirsch

Kevin and Julie travel to London. Kevin loathes sightseeing. Julie is the quintessential tourist. Kevin ends up enjoying the trip but doesn't tell Julie. He secretly writes a book about his fond memories to surprise her and express his love.

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     Paper Boats! Fold Your Own Boats, Ships And Yachts
Publisher: Big Productions
Author(s): Carmel D. Morris

Ahoy shipbuilders and sailors, here?s a neat book to get you folding your own speedboats, liners, sailboats or even an aircraft carrier on which to land your paper aircraft! Most of the models are easy to build so even the smallest deckhand can learn the ropes and become an Origami boat building expert. There are 11 different boats to make plus a seaplane with water-skis. Spray your paper boats with lacquer spray or fold them using wax paper, paper backed with aluminum foil or plastic sheeting and you?ll have some great models that will last on the water and be ideal for water races in the swimming pool, bathtub, river or sea.

Written by the best-selling author of ?The Best Advanced Paper Aircraft?, these models are sure to please those who also love water or simply wish to muck about with paper boats.

- Preface
- Introduction
- Folding Symbols
- Folding techniques
- Canoe
- Gondola
- Row Boat
- Speedboat
- Sailing Boat
- Two-in-one Yacht (with Jib/Catamaran)
- Easy Catamaran with Sail
- Rich Dude?s Cruiser
- Seaplane (that flies and floats)
- Pirate Ship
- Ocean Liner
- Aircraft Carrier

So start folding and build your own collection of boats, ships and yachts today!

First published by Harper Collins (Sydney, New York, London) as a print edition, along with European and South American editions. This Kindle edition published by Big 1 Productions, all rights reserved.

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     Make $$$ money with 2D, 3D, 4D Graphic Design and Game Design (HOW)
Author(s): Stefan Tony Sperry

Make $$$ money with 2D, 3D, 4D Graphic Design and Game Design
This small book contains links to free software with hours and hours of training videos and other info so you can get started.
The gaming industry is a 22 Billion dollar industry and increased 10% last year while everything else suffered the poor economy.
Start to make money part time at your home in your spare time or just do it for fun. You may even get your next job with it if you do not wish to start your own company.
Create educational games for your children or develop need games, or virtual reality with them. The only limits are the imagination as everything else is free. All you need is a computer and an internet connection.

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     Parade Magazine, April 18, 2010 - Nick Jonas Steps Up, The youngest member of pop sensation the Jonas Brothers strikes out on his own (Making Sick Kids' Wishes Come True, A College That Runs on Garbage, 3-D TV: Coming at You)
Publisher: Parade Magazine
Author(s): Parade Magazine

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     How to Cheat in Adobe Flash CS5: The Art of Design and Animation
Publisher: Focal Press
Author(s): Chris Georgenes

Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is�the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash.�Fully updated for CS5, How to Cheat in Flash CS5,�is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it.

Each techniques�is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these workthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to:�bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!

* Work over the shoulder of Chris Georgenes, renowned Flash expert,�and apply the�practical techniques, tips and tricks to your�own projects�with downloadable Flash source files, examples and�tutorials, available at �

* Bestselling How to Cheat coverage of Flash CS5 - proven format for successful learning * Learn a myriad of tips and tricks based on real-life working methods to help you work faster and more efficiently and to budget! * Work from the problem to the solution, to gain the best possible results from Flash CS5!

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     How To Build A Go Kart Frame!
Author(s): T. Powers

These go kart plans are a new design for 2009, and they were designed by a 15 year veteran metalworker and engineer who specializes in the aerospace industry.

These go kart frame plans include:

* Clear, easy to follow step by step instructions. You'll get a detailed description of how, what, and where to weld and fabricate each part for the go kart.

* 3D CAD model Images of the go kart plans. See 'Attention' for details on this.

* Detailed fabrication drawings of the go kart frame plans which will be referred to in the instructions. All drawings include weld symbols according to AWS standards. The weld symbols will be explained in the instructions (ie. a glossary of weld symbols with descriptions).

* A complete bill of materials / cut list of materials. This will included any fasteners as required.

These go cart frame plans are easy to understand, and just about anyone can complete this project because it's all laid out in an easy to follow step by step format.

In addition, you can create as many go karts from these plans as you want for fun, or sell your completed project for a profit!

ATTENTION: This Kindle formatted document was take from our PDF/Print version. Some formatting issues will be apparent, and it's not perfect. We did our best, but be aware that it's not perfect.

Secondly, some of the plans will be hard to read in the Kindle version but we put links which you'll need to copy and paste into your browser or link directly from your PC Kindle version so that you can view them more clearly and even print them out if you want to.

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Publisher: South-Western Educational Pub
Author(s): Bailey

Are you prepared to succeed? WORKING is about more than just workplace skills, it's a guide that shows you how to plan your career, manage your money, and live independently. Plus, it's got the up-to-date information on which careers are booming and which aren't, and how to decide if one's right for you. From listening skills to problem solving to time management, this textbook makes it simple to learn the skills you need to succeed. Access to Gale's online Career Transitions is available with each text at no additional charge. This career search and resume building tool allows you to immediately apply what you learn in the classroom. Most chapters contains an activity or exercise that guides you through the Career Transitions program.

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