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Book search results for create mobile site

create mobile site


create mobile site

create mobile site

Book search results for create mobile site

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     Mobile Design and Development: Practical concepts and techniques for creating mobile sites and web apps (Animal Guide)
Publisher: O'Reilly Media
Author(s): Brian Fling

Mobile Design and Development by Brian Fling is a start to finish guide for designing and building mobile apps regardless of experience, device or platform. Brian took on the daunting challenge to write the mobile guide missing from bookshelves. As Brian describes it "this is a book that teaches people how to cook, not a collection of recipes." Since its release the book has been incredibly well received. It has being described as a "must have" by many experts in the mobile community. The 16 chapters, and 85,000 words within the book have helped thousands understand and dive into mobile.
The first half is a crash course in the mobile ecosystem: how to develop a strategy, address the mobile context--even how to decide which of the multiple mobile application types is best for you, and finally, how to create a user experience for it. The second half is focused on using these principles to make a mobile website or web app.
Mobile Design and Development is a comprehensive resource covering all aspects of the mobile ecosystem. The book covers a great number of topics, however each are described in practical and common sense way?making easy for anyone at any technical level to understand the inner working of the mobile medium.
  • A Brief History of Mobile
  • The Mobile Ecosystem
  • Why Mobile?
  • Designing for Context
  • Developing a Mobile Strategy
  • Types of Mobile Applications
  • Mobile Application Medium Types
  • Mobile Application Media Matrix
  • Mobile Information Architecture
  • Mobile Design
  • The Elements of Mobile Design
  • Mobile Design Tools
  • Mobile Web Apps Versus Native Applications
  • When to Make a Native Application
  • When to Make a Mobile Web Application
  • Mobile 2.0
  • Mobile Web Development
  • Mobile Markup
  • Mobile CSS: Cascading Style Sheets
  • Mobile JavaScript
  • iPhone Web Apps
  • iPhone Markup
  • iPhone CSS
  • iPhone Javascript
  • Creating a Mobile Web App
  • Web Apps as Native Apps
  • Tools and Libraries
  • Adapting to Devices
  • Device Targeting
  • Full Adaptation
  • What Domain Do I Use?
  • Making Money in Mobile
  • Working with an App Store
  • Mobile Advertising
  • Supporting Devices
  • Device Testing
  • Desktop Testing
  • Usability Testing
  • The Future of Mobile
If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile, Mobile Design and Development provides you with the knowledge you need to work with this rapidly developing technology.


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     Mobile Web Design For Dummies
Publisher: For Dummies
Author(s): Janine Warner, David LaFontaine

The perfect place to learn how to design Web sites for mobile devices!

With the popularity of Internet access via cell phones and other mobile devices, Web designers now have to consider as many as eight operating systems, several browsers, and a slew of new devices as they plan a new site, a new interface, or a new sub-site. This easy-to-follow friendly book guides you through this brave new world with a clear look at the fundamentals and offers practical techniques and tricks you may not have considered.

  • Explores all issues to consider in planning a mobile site
  • Covers the tools needed for mobile design, in particular XHTML and CSS
  • Shows you how to plan for multimedia, e-commerce, and marketing your site, including adding audio, video, and social networking
  • Provides real-world examples and tips to help you avoid common pitfalls

If you're contemplating Web design in a mobile world, start first with this practical guide.

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     Adobe Dreamweaver CS5.5 Studio Techniques: Designing and Developing for Mobile with jQuery, HTML5, and CSS3
Publisher: Adobe Press
Author(s): David Powers

It?s widely predicted that mobile phones and tablets will overtake desktop PCs as the most common Web access devices within the next two or three years. Adobe is responding to this dramatic shift by focusing on new tools to develop websites for multiple platforms with HTML, CSS, and JavaScript in Dreamweaver CS5.5. In particular, Dreamweaver engineers have been working closely with the developers of jQuery, the de-facto standard JavaScript framework, to develop jQuery Mobile. This is a new JavaScript/CSS framework designed to create websites and applications that work consistently in all major mobile platforms, including iPhone, Android, BlackBerry, and Symbian (Nokia). This book explores in depth the integration of jQuery Mobile in Dreamweaver, together with other new features aimed at building websites that work across multiple devices.

Using a series of practical examples, the book will show how to optimize an existing website for display in desktops, tablets, and mobile phones, using CSS media queries. Readers will also learn how to create a dedicated mobile site using jQuery Mobile. Although Dreamweaver will generate much of the necessary code automatically, the book will explain the structure of jQuery Mobile websites and web applications, so that developers can go beyond the basics to add custom functionality and design features. The book will also utilize the core jQuery framework, demonstrating how the new jQuery code hinting in Dreamweaver CS5.5 speeds up the development process for experienced developers and acts as a learning aid for those new to jQuery. Readers will learn how to convert a jQuery Mobile web application into a native app (that can be loaded on an iPhone or Android device) using PhoneGap, another open source framework.


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     Build Mobile Websites and Apps for Smart Devices
Publisher: SitePoint
Author(s): Earle Castledine, Myles Eftos, Max Wheeler

Build Mobile Websites and Apps for Smart Devices is a practical guide for front-end web designers and developers. You?ll discover a fun and fresh approach to mobile web design and development, with enormous scope for opportunity.

Mobile web development is changing rapidly, with a greater emphasis on modern touch-screen smartphones. By following the advice in this book, you can be sure you?re learning the skills you need to make the most of this new technology.

You?ll learn how to:

  • Design effective interfaces for modern devices
  • Use HTML5 and CSS3 to build fast, responsive layouts that look great on every device
  • Use JavaScript to create a native feel with transitions, touch and swipe events, animations, and more
  • Introduces PhoneGap and shows readers how to add native functionally to their web app with ease
  • Leverage APIs to take advantage of built-in device functionality
  • Use PhoneGap to turn your web app into a native app for iOS, Android, BlackBerry, and other platforms?and sell it online

And lots more...



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     HTML, CSS, and JavaScript Mobile Development For Dummies
Publisher: For Dummies
Author(s): William Harrel

Learn to build and optimize attractive, functional web sites for smartphones

Today, mobile devices outnumber desktop and laptop computers three to one. Skill in developing web sites that work on mobile devices is in demand, and this friendly, step-by-step guide shows how to build and optimize sites using HTML5 and other standard web development tools. Building web sites that work for all types of smartphones and tablets, including iPhones, iPads, Android devices, and BlackBerry devices is a skill much in demand as mobile devices outpace both desktop and laptop computers, and this book gets you started.

  • Guides you through creating and optimizing mobile sites with HTML, CSS, and JavaScript
  • Covers HTML5, WebKit extensions, platform variations, accommodating different browsers, security issues, and making mobile sites richer with Flash, graphics, and video
  • Includes code for differences in mobile app design and navigation, including touch devices

HTML, CSS, and JavaScript Mobile Web Development For Dummies makes it easy to start developing great sites for mobile devices.

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     iPhone & iPad Web Design For Dummies (For Dummies (Computer/Tech))
Publisher: For Dummies
Author(s): Janine Warner, David LaFontaine, Lee Andron

A full-color guide to designing cutting-edge web sites for the iPhone, iPad, and iPod touch!

Apple?s touchscreen devices have created worldwide techno-lust, conjuring a record-breaking market out of thin air.

iPads, iPhones, and iPods are so in demand that they outsell every other device in their categories. If your website is not designed to take advantage of the extraordinary new capabilities of these popular devices, then you will miss out on an increasingly important part of your audience.

With all the focus on the App Store (thanks to the ubiquitous ?There?s an App for that?? ad campaign), you could be forgiven for overlooking the fact that the single most popular app on the iPhone and iPad is Safari. That?s right. The humble web browser that comes installed on every iOS device, ready to surf at the flick of a finger.

This is where iPhone�& iPad Web Design For Dummies comes in. Based on real-world experience, this guide (written in a language that real human beings can read) shows you how to use HTML5, CSS3, and jQuery to produce interactive websites that will delight your users and keep them coming back for more.

You'll discover how to plan the perfect mobile web experience, create interactivity and multimedia, test and optimize your creations, and publish and market your final design with iPhone & iPad Web Design For Dummies!



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     Go Mobile: Location-Based Marketing, Apps, Mobile Optimized Ad Campaigns, 2D Codes and Other Mobile Strategies to Grow Your Business
Publisher: Wiley
Author(s): Jeanne Hopkins, Jamie Turner

Set-up, run, and measure successful mobile media marketing campaigns

Go Mobile is packed with tools, tips, and techniques that will help readers set-up, launch, run, and measure mobile media campaigns. This book will help readers understand the different mobile media platforms, learn how to us SMS for business, incorporate 2D and QR Codes into their campaigns, develop mobile websites and mobile apps, see case studies, and much more.

Go Mobile offers practical, step-by-step guidance for implementing a mobile marketing campaign. Readers will learn how to:

  • Use location-based marketing to get new customers and keep existing ones
  • Integrate social media with your mobile media campaign
  • Use mobile E-commerce to improve brand loyalty
  • Measure the ROI of a mobile media campaign
  • Develop mobile media business models you can use to grow revenues

With these effective, efficient, and integrated mobile marketing campaigns, business owners and marketers will garner enviable response rates and watch their revenue grow more rapidly than ever before.

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     Beginning Smartphone Web Development: Building JavaScript, CSS, HTML and Ajax-based Applications for iPhone, Android, Palm Pre, BlackBerry, Windows Mobile and Nokia S60
Publisher: Apress
Author(s): Gail Frederick, Rajesh Lal

Today?s Web 2.0 applications (think Facebook and Twitter) go far beyond the confines of the desktop and are widely used on mobile devices. The mobile Web has become incredibly popular given the success of the iPhone and BlackBerry, the importance of Windows Mobile, and the emergence of Palm Pre (and its webOS platform). At Apress, we are fortunate to have Gail Frederick of the well-known training site Learn the Mobile Web offer her expert advice in Beginning Smartphone Web Development. In this book, Gail teaches the web standards and fundamentals specific to smartphones and other feature-driven mobile phones and devices.

  • Shows you how to build interactive mobile web sites using web technologies optimized for browsers in smartphones
  • Details markup fundamentals, design principles, content adaptation, usability, and interoperability
  • Explores cross-platform standards and best practices for the mobile Web authored by the W3C, dotMobi, and similar organizations
  • Dives deeps into the feature sets of the most popular mobile browsers, including WebKit, Chrome, Palm Pre webOS, Pocket IE, Opera Mobile, and Skyfire

By the end of this book, you?ll have the training, tools, and techniques for creating robust mobile web experiences on any of these platforms for your favorite smartphone or other mobile device.

What you?ll learn

  • Build interactive mobile web pages that comply with industry standards and best practices.
  • Develop web sites using the markup languages of the mobile Web: XHTML-MP, Wireless CSS, and WML.
  • Use Mobile JavaScript and Ajax for client-side web interactivity.
  • Adapt the syntax and design of mobile web pages to target smartphone models.
  • Enhance mobile web pages to target advanced features of smartphone browsers.
  • Validate and compress mobile markup to optimize for network transmission and browser performance.
  • Simulate smartphone browsers using emulators and development tools.

Who this book is for

Mobile application developers and their managers need to learn mobile web technologies because it?s in their economic interest. Time-to-market and opportunity costs are significantly lower for web-based mobile applications than for native ones.

Desktop web developers at software companies and IT departments of non-technology businesses need to learn mobile web technologies to meet the demands of managers who will soon be asking them to ?mobilize this web site.? These developers will want to do the minimum work possible to maximize the compatibility of their mobile web sites. The standards-based approach advocated in this book will allow them to build gracefully adaptive and portable mobile web experiences that perform well across mobile browser platforms.

Table of Contents

  1. Introduction to Mobile Web Development
  2. Set Up Your Mobile Web Development Environment
  3. Mobile Markup Languages
  4. Device Awareness and Content Adaptation
  5. Adding Interactivity with JavaScript and AJAX
  6. Mobile Web Usability
  7. Enhancing Mobile Web Pages for Smartphone Browsers
  8. Optimizing Mobile Markup
  9. Validating Mobile Markup
  10. Testing a Mobile Web Site
  11. Deploying a Mobile Web Site
  12. How to Play Well in the Mobile Ecosystem
  13. The Future of the Mobile Web


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     Going Mobile: Developing Apps for Your Library Using Basic HTML Programming (Ala Editions Special Reports)
Publisher: Amer Library Assn Editions
Author(s): Scott La Counte

Patrons increasingly expect access to their libraries anywhere, anytime. This Special Report provides practical guidance in how librarians can put the library in the palms of their patrons hands. Using the HTML skills that many librarians already have along with flexible development tools, technology expert La Counte shows how creating a customized mobile app doesn t need to be expensive or require deep expertise. In straightforward, practical terms he
  • Demonstrates how to establish a presence on the mobile web with mobile websites and phone apps
  • Details open-source development tools such as PhoneGap that allow for the creation of mobile apps that work on a variety of mobile operating systems
  • Discusses methods for assessing a library s user base and getting buy-in from administrators
Following the pointers in this Special Report, libraries can easily go wherever their patrons do!

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     Mobile Web Development: Building mobile websites, SMS and MMS messaging, mobile payments, and automated voice call systems with XHTML MP, WCSS, and mobile AJAX
Publisher: Packt Publishing
Author(s): Nirav Mehta

Mobile Web Development shows you how to build a mobile presence for your web applications and sites. It covers targeting different mobile web browsers, sending and receiving SMS and MMS messages, accepting mobile payments, and developing voice- and touchtone-response systems. This book is for web developers who want to provide mobile support for their applications. The book assumes some knowledge of HTML, CSS, and JavaScript. The reader should also know a server-side language. The examples in the book use PHP, but can be adapted easily to other languages. The book does not use J2ME, focusing instead on using the phone's web browser and other standard features.

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     Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours (Sams Teach Yourself -- Hours)
Publisher: Sams
Author(s): Jennifer Kyrnin

In just 24 sessions of one hour or less, learn how to build rich, robust mobile apps that run on smartphones, tablets, and other devices and interact with users in powerful new ways. Using this book?s straightforward, step-by-step approach, you?ll master leading-edge practical skills you can use whether you?re developing for the iPad/iPhone or Android. Discover how to quickly build new mobile apps and upgrade older apps, provide cutting-edge media content, leverage advanced features ranging from geolocation to the semantic web, and even simplify complex back-end development. Each lesson builds on what you?ve already learned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common HTML5 mobile development tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did you Know? tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

Learn how to?

  • Work with the new HTML5 tags most valuable for mobile development
  • Get started fast with HTML5 features already supported by today?s browsers
  • Detect mobile devices and HTML5 support and upgrade sites to support them
  • Style and build more efficient, usable mobile pages
  • Use jQuery Mobile to quickly create mobile apps
  • Leverage HTML5?s breakthrough drawing and typography features
  • Efficiently integrate media content into your apps
  • Add meaning with HTML5 sectioning and semantic elements
  • Implement drag-and-drop more easily than ever
  • Build offline applications and other apps that use local storage
  • Detect and work with location data via the GeoLocation API
  • Use microformats and microdata to make web pages friendlier to computers
  • Add powerful back-end functionality with WebSockets, Web Workers, and File APIs
  • Improve user navigation with the History API


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     Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa
Publisher: O'Reilly Media
Author(s): Jonathan Stark

What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript

"The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies."

--John Allsopp, author and founder of Web Directions

"Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers."

-- Brian LeRoux, Nitobi Software

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.

Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools.

  • Build iPhone apps with tools you already know how to use
  • Learn how to make an existing website look and behave like an iPhone app
  • Add native-looking animations to your web app using jQTouch
  • Take advantage of client-side data storage with apps that run even when the iPhone is offline
  • Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript
  • Submit your applications to the App Store with Xcode

This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html.



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     Dreamweaver CS5.5 Mobile and Web Development with HTML5, CSS3, and jQuery
Publisher: Packt Publishing
Author(s): David Karlins

This book combines accessible, clear, engaging and candid reference material, advice and shortcuts with substantial step-by-step instructions for creating a wide range of HTML5 and CSS3 designs and page content in Dreamweaver. This book is geared towards experienced Dreamweaver web designers migrating to HTML5 and jQuery. It also targets web designers new to Dreamweaver who want to jump with two feet into the most current Web design tools and features. While focused primarily on Dreamweaver CS5.5, the book includes content of value to readers using older versions of Dreamweaver with directions on installing a version of Adobe?s HTML5 Pack that updates those packages.

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     Learn HTML5 and JavaScript for iOS: Web Standards-based Apps for iPhone, iPad, and iPod touch (Learn Apress)
Publisher: Apress
Author(s): Scott Preston

You have a great idea for a simple mobile web app. Or, you have a great idea for a complicated mobile web app. Either way, Learn HTML5 and JavaScript for iOS will help you build, fine-tune, and publish your app�for iPhone, iPad, or iPod touch. Scott Preston will walk you through building a mobile web app from scratch using real-world examples. You'll learn about design considerations, mobile web frameworks, and HTML5 features like animation and graphics using Canvas. You'll also learn how to customize your app for a variety of platforms, and you'll explore testing and performance tips for your app.

  • Get an overview of HTML5, JavaScript, and mobile web frameworks
  • Discover tips for iOS usability as well as performance
  • Dig into features like images, animation, and even geolocation

What you?ll learn

  • HTML5 features
  • JavaScript and JavaScript frameworks overview
  • How to design for usability
  • How to work with Canvas
  • How to customize your iOS app depending on device and operating system
  • How to integrate with services like voice and messaging
  • How to test and optimize your app

Who this book is for

Web developers who want to move into mobile app development on iOS devices as well as mobile users and developers who want to develop cross-platform web apps.

Table of Contents

1. Getting Started
2. HTML5 In Short
3. CSS3 & Styling
4. JavaScript for Mobile
5. Mobile Frameworks
6. Site Navigation & Usability & Touch Interactions
7. Geolocation & Google Maps
8. Animation & Effects
9. Canvas & Graphics
10. Video & Audio
11. Integrating with Native Services�
12. Taking Apps Offline & Local Storage
13. Mobile Testing
14. Advanced Topics - Performance & Analytics & More
15. Going Native with PhoneGap


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     Delivering Mobile-Friendly WebSites with MVC4: A Developers Guide
Publisher: Luppes Consulting
Author(s): Lyle Luppes

One of the hot industry trends right now is the movement towards phones and tablets, but many existing corporate websites right now look terrible on those platforms. There are a lot of corporate developers with experience developing on the Microsoft platforms, and MVC in particular. The ASP.NET MVC 4 Framework is the latest in the evolution of Microsoft?s ASP.NET platform, and it contains many new features, including the ability to add some features to support mobile devices.

In this book, you will learn how to build on your existing MVC skills and leverage those new features to deliver smart websites that adapt to the type of device that the user is browsing with ? whether that is a desktop, tablet, or mobile phone ? and deliver appropriately formatted web pages that look great on each device.

About the Author:

Lyle Luppes has been developing applications for over 25 years now, starting on mainframes and AS/400?s, then moving to client-server and Windows applications, and then on to web development. After working at very large companies and very small consulting firms, he started his own business in 2000, doing just about everything from building servers to wiring networks to being the Database Administrator. He enjoys doing a wide variety of tasks, but likes pure creative development the best. Lyle has taught a college level class and mentored many developers along the way, and now that his kids are grown and out of the house, he?s looking for new opportunities to share what he has learned.



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     Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
Publisher: O'Reilly Media
Author(s): Gabe Zichermann, Christopher Cunningham

What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral, and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. Learn how to use core game concepts, design patterns, and meaningful code samples to a create fun and captivating social environment.

Whether you're an executive, developer, producer, or product specialist, Gamification by Design will show you how game mechanics can help you build customer loyalty.

  • Discover the motivational framework game designers use to segment and engage consumers
  • Understand core game mechanics such as points, badges, levels, challenges, and leaderboards
  • Engage your consumers with reward structures, positive reinforcement, and feedback loops
  • Combine game mechanics with social interaction for activities such as collecting, gifting, heroism, and status
  • Dive into case studies on Nike and Yahoo!, and analyze interactions at Google, Facebook, and Zynga
  • Get the architecture and code to gamify a basic consumer site, and learn how to use mainstream gamification APIs from Badgeville

"Turning applications into games is a huge trend. This book does a great job of identifying the core lasting principals you need to inspire your users to visit again and again."
?Adam Loving
Freelance Social Game Developer and founder of Twibes Twitter Groups



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     BUONGIORNO CREATES NEW MOBILE VERSION OF CORPORATE SITE.: An article from: Online Product News
Publisher: Thomson Gale
Author(s): Gale Reference Team

This digital document is an article from Online Product News, published by Thomson Gale on July 1, 2007. The length of the article is 783 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.

Citation Details
Title: BUONGIORNO CREATES NEW MOBILE VERSION OF CORPORATE SITE.
Author: Gale Reference Team
Publication: Online Product News (Newsletter)
Date: July 1, 2007
Publisher: Thomson Gale
Volume: 26 Issue: 7 Page: NA

Distributed by Thomson Gale

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     Don't Suck at Mobile Marketing, Get This Book! Everything You Need to Know About Mobile Websites, Text Message Marketing, QR Codes, Mobile Landing Pages, Mobile Pay Per Click & More
Publisher: Ocean View Publishing, LLC
Author(s): Michael J. Dolpies

This book will give you a firm understanding of Mobile Marketing. Most importantly, when you're through with it, you'll know how to apply mobile marketing to your business. Read this Book & Discover The Secrets of Mobile Marketing. This book has everything You Need to Know About Mobile Websites, Text Message Marketing, QR Codes, Mobile Landing Pages, Mobile Pay Per Click & More

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     jQuery Mobile First Look
Publisher: Packt Publishing
Author(s): Giulio Bai

The jQuery Mobile First Look is a perfect reference to keep on your desk for finding out the capabilities of the jQuery Mobile framework and how you can put it to good use. This book will show you how to enjoy your programming by letting a simple yet effective JavaScript library handle the hassles you would encounter otherwise. It will quickly take you through the entire framework and cover every level of specification you need to know to kick-start your mobile web development. This is a First Look book that allows existing jQuery users to get a look at the features of jQuery mobile. It is targeted at jQuery users who want to enter the exciting world of mobile web development. All you need is the basics of jQuery and an interest to get involved with mobile development and you can use this book as a launch-pad for your future ventures in mobile web development with jQuery Mobile framework.

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     Flash Builder 4 and Flex 4 Bible
Publisher: Wiley
Author(s): David Gassner

A complete and thorough reference for developers on the new Flex 4 platform

Create desktop applications that behave identically on Windows, Mac OS X, and Linux with Adobe's new Flash Builder 4 platform and this in-depth guide. The book's tutorials and explanations walk you step-by-step through Flash Builder's new, faster tools; the new framework for generating code; how to connect to popular application servers; upgrading from Flex 3; and much more.

  • Shows you how to create rich applications for the Web and desktop with the very latest version of Flex, with detailed coverage for both new and veteran Flex application developers
  • Walks you through Flex basics; upgrading from Flex 3; how to create desktop applications with AIR; and integrating Flex applications with the most popular application servers, including ColdFusion, ASP.NET, and PHP
  • Includes extensive code samples of common tasks that you can use to jump-start your development projects

Flex your development muscles with the Flex 4 and this comprehensive guide.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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